Fuseki.net

Making a mod to improve the map in Slay the Spire 2

The default map looks like this:

You can't see all of it at once! You have to scroll up to get the entire thing in view. This is a bit annoying. Also, there's no color used. There is mouesover on the legend which explains the node types.

I've been making a mod to improve this. First choice: make it sideways.

That works fairly well. Image 1:

But then i got annoyed that sometimes it's needlessly tall so I've been working on various methods of vertically compressing it.

This is the non-compressed, just normal map.

This is the "compressed upwards" version, not good.

This is a nicer type of compression.

... I need an image flipper here - something which takes two input images then makes a ui where we can flip between them very quickly, left/right to kind of compare physically. perhaps a kind of alignment system within them too so that when i'm making it i can set the fixed points between them?